In 2011 I received my B.S. in Digital Arts and Sciences from Clarkson University in Potsdam, NY. I then taught 3D modeling and animation for one year at Clarkson University in the Digital Arts program. In 2014 I completed my M.F.A in Digital Art from Bowling Green State University in Bowling Green, OH. In graduate school I had the opportunity to teach story-boarding and stop-motion animation to elementary students as well as college level 3D modeling and animation at the university. I also worked on a project for the Kelsey Museum of Archaeology in Michigan, bringing miniature artifacts to life in 3D as part of a curated exhibition. From 2014 to 2017 I was an Assistant Professor at the University of Wisconsin-Stout in Menomonie, WI. At Stout I taught an array of courses covering topics such as 3D modeling, rigging, lighting, texturing, 2D animation, stop-motion animation, 3D animation, 2D digital design, and game design.
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